Archive for March, 2018

Shadowhand update

Saturday, March 10th, 2018

We’ve added some shiny new features to Shadowhand, which we think players will love.

Sell your stuff
Players can now sell items back to the shop at 10% of their regular price. The main purpose of this feature is to allow people to tidy up their inventory, for example by getting rid of weapons they no longer use.

Check your score
Players earn stars depending on their performance on each level. Stars earned on chapters are now shown above chapter cards on the Select Chapter screen. This makes it easier for players to see their overall scores for the game, and to decide whether they would like to retry a chapter to get even more stars.

Further improvements
In addition, a number of other changes are also included in this update:
- Added confirmation dialog for when purchasing shop items.
- Fixed Borderless Window on Mac to have no title bar and to hide app launcher bar.
- Fixed desktop icon on Mac so that it’s no longer the default Steam icon.
- Fixed typo in Ch9 story.
- Default.ini changed so that game will load in borderless window instead of full-screen on first play.

You are spending too long making your game

Monday, March 5th, 2018

Jake recently did a talk for an online conference called ProIndieDev. The talk was about why you are spending too long making your game with a bunch of fascinating charts of data collected over the past 13 years that reveal hourly earnings from working on our games.