Back in November 2011 I wrote a post about how my casual games seem to have a very long tail in terms of sales. I followed this up with a 5 minute speech/slideshow at Full Indie in December 2011 called “Holiday Bonus Postmortem”.
Here’s the video:
Stay tuned to this blog for a follow up on my December 2012 sales (hint: it was my best month ever!) and how the mobile versions performed.