Archive for the ‘My Interviews’ Category

Interview by Indie Games News

Sunday, December 15th, 2013

I was recently interviewed by Indie Game News.

You can read the full interview here.

Dave asked me some good questions such as “What are your proudest achievements?”, “What developers have inspired you?”, and he also garnered my thoughts on the “Indie Bubble” thing that is being talked about a lot at the moment.

It was a fun interview. Enjoy!

Podcast Interview by @infinite_ammo

Monday, September 23rd, 2013

I just got back from a two week trip to Vancouver during which I did a game jam in Victoria (on Vancouver Island), had a few meetings with business contacts, and also hung out with lots of friends. I even went on a four day road trip to The Rockies and back, which was epic.

I also popped down to the Indie House Vancouver to hang out with Alec Holowka, Matt Thorson, Chevy Ray Johnston, Noel Berry and Hannah Boyd. They had a post-PAX jam thing the day after I arrived and then I went back again later on to just hang out and work on Island Burner (my Orca Jam game) some more.

I saw lots of Towerfall and got to play it a bit, but I’m a noob compared to everyone else there. Chevy also showed me his Ludum Dare 27 game called Antidote, which is really good, and we discussed his plans for how to expand it.

Alec is super-busy as usual with a bunch of really cool projects but he found time to do a quick podcast interview with me which you can listen to here. We talk about a bunch of things such as my feelings about Free 2 Play games, making casual games, being an indie dad, my early programming years and much more. Enjoy!

Obscure Indie Interview

Thursday, August 29th, 2013

I recently did a short email interview for obscureindie.com and answered questions on various topics about the indie industry. I think it went well; see what you think:

Indie Game Dad Answers a Few Indie Questions

There are also good interviews on the site by Moacube and Winter Wolves. Interestingly, we all seem to pretty much agree on everything! We’ve all been making games for a long time and have seen the industry change a lot so hopefully we’ve got some idea of what we are talking about :-)

What do you think about the state of the indie industry?