<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Some Incredible Casual Game Sales Stats</title>
	<atom:link href="http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/feed/" rel="self" type="application/rss+xml" />
	<link>http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/</link>
	<description>Casual Game Development and Positive Thinking</description>
	<lastBuildDate>Sun, 05 Feb 2012 22:15:37 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Grey Alien Games</title>
		<link>http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/comment-page-1/#comment-846</link>
		<dc:creator>Grey Alien Games</dc:creator>
		<pubDate>Tue, 11 Dec 2007 21:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/#comment-846</guid>
		<description>Why shouldn&#039;t I believe them?

The MCF programmer no doubt has shares in the company + probably gets royalties for the games and I bet he is able to ask a lot for each new one.  I suspect he is doing very well because of them, otherwise why carry on?  Halo and GTA are made by big teams so the wealth would be shared by different members and the publisher of course.  They might still be quite well off though, if the team members are even the same from game to game...

Certainly I aim to become a millionaire from making games.  Probably not from programming them, more likely from designing and producing large numbers of top games per year - making a successful franchise is key to that.</description>
		<content:encoded><![CDATA[<p>Why shouldn&#8217;t I believe them?</p>
<p>The MCF programmer no doubt has shares in the company + probably gets royalties for the games and I bet he is able to ask a lot for each new one.  I suspect he is doing very well because of them, otherwise why carry on?  Halo and GTA are made by big teams so the wealth would be shared by different members and the publisher of course.  They might still be quite well off though, if the team members are even the same from game to game&#8230;</p>
<p>Certainly I aim to become a millionaire from making games.  Probably not from programming them, more likely from designing and producing large numbers of top games per year &#8211; making a successful franchise is key to that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Insider</title>
		<link>http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/comment-page-1/#comment-845</link>
		<dc:creator>Insider</dc:creator>
		<pubDate>Tue, 11 Dec 2007 21:28:10 +0000</pubDate>
		<guid isPermaLink="false">http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/#comment-845</guid>
		<description>It seems that you&#039;re naive enough to believe these numbers. I would take them and this entire article with a HUGE grain of salt, if I were you. 

Also, why would the MCF programmer be a millionaire? The entire game/franchise is owned by BFG, not the people who made it. It&#039;s like wondering if the programmers of Halo or GTA are millionaires by now.</description>
		<content:encoded><![CDATA[<p>It seems that you&#8217;re naive enough to believe these numbers. I would take them and this entire article with a HUGE grain of salt, if I were you. </p>
<p>Also, why would the MCF programmer be a millionaire? The entire game/franchise is owned by BFG, not the people who made it. It&#8217;s like wondering if the programmers of Halo or GTA are millionaires by now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Grey Alien Games</title>
		<link>http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/comment-page-1/#comment-843</link>
		<dc:creator>Grey Alien Games</dc:creator>
		<pubDate>Thu, 06 Dec 2007 09:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/#comment-843</guid>
		<description>yeah amazing stats aren&#039;t they!</description>
		<content:encoded><![CDATA[<p>yeah amazing stats aren&#8217;t they!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tex Pine</title>
		<link>http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/comment-page-1/#comment-842</link>
		<dc:creator>Tex Pine</dc:creator>
		<pubDate>Thu, 06 Dec 2007 00:23:12 +0000</pubDate>
		<guid isPermaLink="false">http://greyaliengames.com/blog/some-incredible-casual-game-sales-stats/#comment-842</guid>
		<description>OH MY F***ING GOD! LOL!

I wonder if I could ever have such a breakdown idea like this way. I would invest everything on more games, lol!</description>
		<content:encoded><![CDATA[<p>OH MY F***ING GOD! LOL!</p>
<p>I wonder if I could ever have such a breakdown idea like this way. I would invest everything on more games, lol!</p>
]]></content:encoded>
	</item>
</channel>
</rss>

