The best card game of 2015? Regency Solitaire!

December 4th, 2015

Rock, Paper, Shotgun asked: What is the best card game of 2015?
We were really delighted that the answer was “Regency Solitaire.”

An original theme
“I need a theme and a reason to care other than a steadily elevating challenge or numbers that increase every time I click the right part of the screen,” said Adam. “Regency Solitaire is a perfect marriage of puzzle and theme.”

We did a lot of research to try to send our players right back to the aristocratic England of 1812 – and we seem to have succeeded.

Genteel category
According to Pip, “What matters is this is a genteel game (the world needs more for the genteel category, by the way) about finding true love and saving your brother. While playing rounds of lovely cards on your own for hours.”

Read the full article here.

Shadowhand in the works
Our next game, Shadowhand, is well underway. This time we are hanging out with highway robbers and swashbuckling pirates in the 1770s.

You can pick up a copy of Regency Solitaire here on our site or on Steam:

Regency Solitaire is a product of the GamesLab South West programme, funded by the European Regional Development Fund, supported by the Government’s Regional Growth Fund and led by Creative England.

Spooky Bonus out now on Steam with 19 achievements!

October 19th, 2015

We are proud to announce that Spooky Bonus is now available on Steam!

After the game’s success on the casual download portals we put it on Steam Greenlight last year and it got Greenlit this year just in time for Halloween.

So we created 19 cool achievements for the game and will add trading cards soon as well.

(click image to enlarge)


So far we have 100% positive reviews on Steam, which is great. We’ve also received great reviews from:

- Game Ramble (8/10) – “If you are a fan of the genre and have not yet played this game we can definitely recommend it.”
- Jay is Games – “If you love the genre and want something fun, relaxing, and full to bursting with levels, Spooky Bonus is more than worth the price of admission”


Please contact us here to request a Steam review key. Thanks!

Shadowhand Dev Diary #1: History and character

September 17th, 2015

Development blog by Helen Carmichael, Game Designer

The idea for Shadowhand came from our last game, Regency Solitaire. One of our older Regency characters, Lady Fleetwood, hints at earlier adventures in her youth. Regency Solitaire is set in 1812 – what if we were to find out what Lady Fleetwood was up to some 40 years earlier?

1770 – 1812

Regency Solitaire is essentially a romance, but Shadowhand is more of a whodunnit/adventure plot. Our female protagonist this time is not looking for love or to sort out her family debt issues. She is an heiress with a complicated family background. The victim of a heist where her close female companion vanishes, Lady Darkmoor is prepared to take matters into her own hands – including duelling and breaking the law – to get to the truth.

Those who have read up a little on 18th century women will know that, while they were strictly controlled by the men in their lives, some of them did get up to remarkable things. Aristocrats acted eccentrically or scandalously, often the subject of gossip and ridicule, but a few managed to weather the storm and get on with their lives nonetheless.

A common theme is that of being incognito: masquerade balls were hugely popular, and were an excuse to get up to mischief under the flimsy pretence of being in disguise.

Cross dressing was another way to get things done: the Chevalier D’Eon dressed as a woman for a spy mission and then continued to dress as a female (on and off, depending on which way the political wind was blowing) for the rest of his life. Women went to sea in breeches to be pirates. Some twenty years earlier, even Bonnie Prince Charlie had dressed as a maid to escape with Flora MacDonald to Skye after the battle of Culloden.

Where Regency’s Bella uses her charm and engages her friends and family to help her achieve her dreams within accepted social norms, Lady Darkmoor creates an alter-ego, Shadowhand, so that she can fight, loot, and move around the less acceptable areas of society more easily. She needs to leap into action immediately following the heist – ditching her dress and grabbing the (recently deceased) coach driver’s breeches.

Have you ever tried to get out of a corset in a hurry without assistance? Reader – I have. I decided that Lady Darkmoor simply wouldn’t have bothered. The resulting outfit is a mixture of male and female outfits from the late 18th century, chosen for practical reasons and expediency.

Fortunately for Shadowhand, she will get a chance to upgrade and improve her costume to make herself increasingly battle-worthy as the story progresses.