Gamedev unchained – interview

May 23rd, 2017

Jake was recently featured in an interview on the Gamedev Unchained podcast, talking about surviving for 11 years as an indie and offering some of his business experience. Have a listen!

Shadowhand Developer Vlog #13 – Bomb Particle Effects

April 23rd, 2017

Shadowhand is an RPG card game for PC/Mac coming to Steam soon.

In this vlog, Jake demos the bomb particle effects, including rats, leeches and snuff bombs, and talks about the recent improvements we’ve made to the Character Sheet.

Shadowhand Dev Diary #12 – improved intro music

April 21st, 2017

We were really pleased with our intro movie for Shadowhand, which plays to set the scene and outline plot at the beginning of the game.

However when we showed our finished clip to our musician, who has scored excellent original music for the entire game with an 18th century flavour, he thought he could improve on the track we had chosen. This did mean a little extra work on our part, but we think you’ll agree that the music in our updated intro movie really does help to tell the story: