BecomeAPatron

Ancient Enemy Dev Diary #7: Battles

Ancient Enemy is really coming together – we’ve added most of the text (story, lore for collectible cards, etc) and we are gradually slotting the enemy graphics into the game.

We’ve pinned down the level content and enemies. This means making decisions about when to introduce game items (like power ups and potions), attaching items of loot to various classes of enemy, and allocating enemies to levels.

As a result we can now show off a fair amount of gameplay! Check out these short battle videos:

Don’t forget that you can find out more about the game and wishlist it here:

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